Bob the Robot
Software: 3ds Max, Adobe Photoshop
Triangles: 439
Texture: 128x64 with alpha
Bob is a character built for use on mobile devices such as a cell phone. He has 10 moving parts and a very generous 128x64 texture. Given the 10 moving joints constraint, I opted for one leg so that I could splurge on the joint count and give him more character. The leg design is basically the same strategy used for my mech.
Real Time Render
full render